
A storybook that pops up and plays
Leather and brass on the outside, worn paper within. A quill inks each chapter's map, the forest stands up out of the page, and the Narrator reads the tale aloud.

Write your name in the front of the book, make yourself in its looking-glass, and step inside. Father Christmas has brought Serbus the Polar Knight some help, and the help is you. Gather your company, face the Nightmares that came in on the wind, light the great tree and bring back the bells.

Leather and brass on the outside, worn paper within. A quill inks each chapter's map, the forest stands up out of the page, and the Narrator reads the tale aloud.

Choose a hero, tap in time with the rings, then trace the Light with a finger through every faltering Nightmare until the Radiant Armour shines. Story mode can settle the battles for younger readers, while the choices stay theirs.

When the story is done, the town is yours: go sledding through the Longwood, win a snowball fight, ice a gingerbread man as big as a door and dress a Christmas tree all your own.

Gather round the fire for ten stories, sing carols with the whole town, and then hear the greatest story ever told: the story of Christ, from the Scriptures.
The Legends of Christmas, Volume I is coming soon to iPhone and iPad: a storybook for the whole family to open together.
Not yet rated. Gentle fantasy battles: the Nightmares are drawn into the Light.